The Interactive & Immersive HQ

Category: TouchDesigner Integrations

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Welcome, readers! Today, we’re diving into the fascinating world of Oak-D cameras. Have you ever wondered what these devices are, how they work, or why they’re […]

We covered the multi uses of NVIDA broadcast in the Interactive & Immersive HQ in the past, but a lot of the AI features from NVIDIA […]

One of the most significant thrills when starting your TouchDesigner journey is discovering how effortless it is to access linking capabilities between virtually any modern software and TouchDesigner.

  A few weeks ago we had a look at the Open Sound Control protocol and its capabilities to connect a vast array of software through […]

By this point, NVIDIA Maxine has been out for about a year, but TouchDesigner developers sometimes look over its AI features. Maxine has valuable qualities that allow you to do fancy camera tricks without needing

It’s been six months since the arrival of the 2022 release of TouchDesigner! This marked a transition that brought together, even more so, the visual and […]

The Arduino Uno is an excellent, affordable tool for physical computing that lends itself well to versatility and relative ease-of-use (as well as its brother, Arduino […]

One of the most sought-after and exciting techniques used by immersive and audiovisual artists nowadays is the ability to connect sonic and visual creations. This, perhaps […]

If you have iPhone 12 or a newer Apple mobile device, or the iPad Pro 4th generation, you may be thinking, does my iPad have LiDAR? […]

TouchEngine has just launched and it’s quite a big feature! It allows any application to integrate TouchDesigner .tox files into them and essentially run TouchDesigner in […]