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The Interactive & Immersive HQ

Category: TouchDesigner Business

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With over a decade of live production experience, we put together this checklist of the things worth knowing and preparing for before you walk in the door.
If you're like me, you probably hate having to set up all your kickoff documents again just to get to the creative part. After doing this enough times, I built a document structure that helps
Most engagement models assume a fixed delivery moment, but this structure doesn’t always fit interactive and immersive work. Retainers offer a more flexible alternative and here is an introduction to them.
Scoping bespoke interactive and immersive projects can be pretty difficult. Each project is different; many things need to be defined, and the client often doesn’t have a clear budget.

The best pitch is no pitch at all: it’s when the client already loves your work and trusts you to make something remarkable. But most of […]

I came to installations from live production, where most gigs were “show up and ship”—a single day with a hard out. Over time, those projects stretched […]

Immersive tech artists combine cutting-edge technology with compelling storytelling to craft experiences that captivate audiences. However, realizing these ambitious visions often depends on securing funding—a process […]

Do you want to become a TouchDesigner freelancer or are you already one and want to take a step forward? In this article we will share […]

Greetings, TouchDesigner developers! We’ve all faced that nerve-wracking moment of sitting down for an interview, hoping to land the next exciting opportunity. Interviews are part of […]

Running an immersive art studio can feel like a daunting challenge. Whether you’re just starting or you’ve been operating for a few years, the challenges around […]