Output Movies from TouchDesigner Like a Pro

While TouchDesigner is a real-time engine, there are tons of use cases where you might want to output video files from your TouchDesigner project. This could be for rendering out previz for your client, making content for your website & Instagram, or giving your users a cool memory from their experience. Whatever the reason, it’s something you need to know how to do in TouchDesigner. Let’s dive in! Isn’t it easy? Yes…..and no…. You might be thinking: “Don’t we just use the Movie File Out TOP??” Yes! Of course we’re going to use that, but there are tons of small […]

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The Interactive & Immersive Championship

I know we’ve been hush-hush about our “secret projects” and we said there was something big coming soon. In a recent interview with Robert at Contraption.pro, I mentioned that folks should be brushing off the dust on their skills and getting into top form and this is why: we’re launching The Interactive & Immersive Championship, the only eSports event for interactive tech and immersive media pros. A competition for TouchDesigner developers with thousands of dollars in prizes. Let’s dive in! What is it? The Interactive & Immersive Championship is a live competition for TouchDesigner developers that will be live streamed […]

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TouchDesigner Workflow Speed Boosts

TouchDesigner is a unique platform because there are so many ways to do any one thing. Not only that but there are tons of tricks-of-the-trade that developers learn along the way. Most of these are shared between friends and colleagues and can sometimes pass under the radar even though they can save you multiple clicks and tons of time in your workflow. I thought a great post would be to share some of the great and easy ones I’ve learned alone the way. Fast Null Creation Creating null operators is a necessity in the pro workflow. Every time you’ve finished […]

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Documenting Projects 101

Documenting projects feels tough. It feels boring. It honestly is a chore for most people and because of that, it almost never gets done. I’m never surprised when I ask developers and artists if they have documentation of their projects and they say “no….not really…maybe a few pictures on my phone?” The only result of this is that you’re missing out on developing your career and being able to talk about your work in any serious capacity. IN this post, I’ll highlight why documenting your projects is important, why it shouldn’t feel like a chore, and three areas to focus […]

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Keeping Time in TouchDesigner

Time in TouchDesigner is a strange thing. Especially when it comes to the context of building projects that have time-based triggers or actions or scripts. Do you lock things to the timeline? Do you run Python scripts on delay? Do you lean into Timer CHOP? This is precisely the problem! There are so many different ways to count time in TouchDesigner that it can be overwhelming to know which is best. In this post, I talk through the most common strategies for keeping time and give you advice on when to use each of them. DAT Time This one is […]

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