The Interactive & Immersive HQ

3D Projection Mapping in TouchDesigner

Of the techniques available for projection mapping, 3D projection mapping is one of the more interesting and accurate options available. Instead of relying on drawing masks, 3D projection mapping uses a 3D model of the projection surface, a virtual camera and some math to calibrate the projection. Although it takes a little more upfront effort (you need an accurate 3D model of the surface), it makes calibration a snap. You’re probably thinking: “Great, sounds expensive!”. Actually, TouchDesigner includes 3D projection mapping functionality right out of the box! We’ll take a look at this more later. In this article, we’ll dive […]

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Arduino Uno for TouchDesigner and Immersive Experiences

Interaction is the bread-and-butter of countless memorable projects, installations, and even games. Be it scrolling your way through history or playing plants as musical instruments, Arduino Uno’s are a one-stop-shop for DIY brilliance and clever interaction, often requiring only a bit of coding and some hardware. The Arduino Uno, legendary among microcontrollers for its ease-of-use, can make even the smallest electric signals create spectacular products. If you can think it, you can make it with an Arduino and a bit of elbow grease! Making the Most of Microcontrollers Microcontrollers are tiny computers capable of running (often) low-level computation, processing periphery […]

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How to Setup Face Tracking in TouchDesigner

Face tracking in TouchDesigner is one of the most exciting new features to come out recently. This is thanks to the implementation of the NVIDIA RTX face tracking features included in the Maxine SDK. Let’s dive into setting this up! Setting up face tracking in TouchDesigner Setting up face tracking is actually quite easy in TouchDesigner! We’re going to take advantage of the new Face Track CHOP, which connects to all of the NVIDIA backend that come with any of the RTX cards from the last few years. We can start by creating one in an empty project. Then we […]

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Why You Should Check Out Cables.GL

Has Cables.gl has been on your periphery for a while now, but you haven’t yet taken the time to dig into it? Maybe this is the first time you’re hearing of it? If you haven’t heard of it before, Cables.gl is a web-based tool for creating beautiful real-time interactive content. It uses a node-based interface similar to VVVV or TouchDesigner, allowing for quick experimentation and prototyping. Cables.gl is developed by the Berlin-based studio undev (https://undev.studio), who started the project back in 2016 as an internal development tool for interactive WebGL and Web Audio projects. Don’t assume that running in the […]

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MidJourney Starters Guide

Rather than flipping pages on Pinterest for inspiration, what if you can give an AI bot what you’re looking for and have it provide you with something no one has seen before? This is the power of MidJourney’s AI/ML platform! This popular new tool is all the rage right now and this blog post takes you through your first steps with it and what it can do. What is MidJounrey? MidJourney is a lab that allows users to generate images using AI, artificial intelligence. You may have seen some people posting a four-tiled picture and sharing some keywords describing the […]

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