The Interactive & Immersive HQ

Category: TouchDesigner Operators and Tricks

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Every year on the Interactive & Immersive HQ, we highlight the latest TouchDesigner community tools you should know about. Here’s our latest updated list of essential TouchDesigner community tools for 2026.
Using POPs in TouchDesigner opens the door to exciting new techniques for visual generation and manipulation. Let's explore some examples.
In this post, we'll look at how we can create visuals for an Ableton Live Set in TouchDesigner using several TDAbleton components and some creative tricks for driving animation using the CHOP-based data we have

Projection mapping is a common area of interest for many new TouchDesigner developers. The program offers a number of tools for projection mapping, with Stoner, Kantan […]

Feedback is a topic that comes up a lot within TouchDesigner, but it can feel confusing at first. So, let’s take a deep look at feedback […]

How can we get the most from pixels and samples? Let’s dive into the benefits of working creatively with TOPs and CHOPs in TouchDesigner.

Today we will take a look at unconventional ways to use cameras as creative input devices in TouchDesigner. Let’s explore a few examples and techniques. There […]

Exhausted all of your usual go-to techniques and looking for some creative inspiration for working with SOPs? We've put this post together for you!
For beginner developers, concert visuals are an interesting challenge to create not only visual interest on stage, but also a sense of synchronization with the music that's being performed. In this post, we'll look at
We are now in the TouchDesigner POP era! Let’s dive into some new ways to apply audio reactive techniques with the new operator family.