The Interactive & Immersive HQ

Category: TouchDesigner Resources

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TouchDesigner is an extremely flexible piece of software. It can handle inputs and outputs better than almost any other software I can even think of. But […]

One the things I see often lacking in TouchDesigner work is natural camera movements. To be honest, I rarely see ANY camera movement! Lots of times […]

One of the challenges of integrating Notch Blocks in TouchDesigner was that scaling up the interactivity could be tricky. If you needed 10 interactive touch points, […]

[Editor’s note from Elburz: Hi all! Today we’ve got a great in-depth guest post from Crystal Jow about her process in making this piece of analog-digital […]

Have you ever wondered how films get such beautiful colour looks? Have you tried to get Instagram-style filters in TouchDesigner? These kinds of things can be […]

On Saturday, we held the first ever Interactive & Immersive Championship. It was a blast. Wowwowowow. We had 29 talented TouchDesigner developers from all over the […]

Who would have ever thought I’d be writing about how Skype might be a great option as a tool in our industry? Honestly, not me! But […]

We’ve been having a lot of fun with our new Twitch streams recently. We get to build interesting tools, learn new techniques, and work with the […]

Who would have thought 10 years ago that the best camera most people would have would fit in their pocket and was also their phone? Not […]

We’ve all been in installations where you need to send textures in TouchDesigner, between apps or process. It may be because of limitations of a process, […]