Ways to Create Generative Art with TouchDesigner
Greetings TouchDesigner developers! In today’s post, we’re exploring the exciting world of generative art. By defining systems, rules, or algorithms, generative art allows for unique, evolving […]
Greetings TouchDesigner developers! In today’s post, we’re exploring the exciting world of generative art. By defining systems, rules, or algorithms, generative art allows for unique, evolving […]
Greetings TouchDesigner Developers! In today’s post, we’re diving into a fun topic: some of the coolest tools that emerged from the TouchDesigner community in 2024. This […]
Greeting TouchDesigner Developers! This is a short selection of magazines and publications that offer graphic inspiration. While their focus may be on print and visual design, […]
Greetings TouchDesigner Developers! In today’s post we’ll be focusing on the arrival of Unreal Engine 5.5 and its latest updates, which cater to both ease of […]
As artists working with digital mediums, it’s easy to overlook the influence that traditional graphic design continues to have on digital art. However, graphic design’s history, […]
Greetings, TouchDesigner developers! We’ve all faced that nerve-wracking moment of sitting down for an interview, hoping to land the next exciting opportunity. Interviews are part of […]
Greetings, TouchDesigner Developers! In the past, we’ve looked at documentaries for creative technologists, so now it’s time for some short films. Abstract short films from the […]
Greetings, TouchDesigner developers! Today, we’re diving into some of the top immersive experiences around the world. From festivals showcasing cutting-edge technology to museums redefining traditional viewing, […]
Greetings, TouchDesigner developers! In today’s post we’ll be taking an introductory look at screen real estate, and how having ample screen space can significantly enhance our […]
Welcome back, TouchDesigner developers! Today, we’re taking a look at the work of Daniel Molnar, also known as Function Store. Dan is an artist dedicated to […]
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Building off of previous Python workshops, this class aims to demystify a few of the elements often used when doing advanced Python development work in TouchDesigner. From using storage to writing your own extensions we’ll work through the several concepts that will help you better leverage Python in TouchDesigner for installations and events. From the conceptual to the concrete, by the end of the workshop you will have both worked with abstract concepts in the textport and created a functioning tool for saving presets.
Matthew Ragan