Physics is the key to unlocking a new level of realism and natural interactions in your TouchDesigner installations. Put plainly, it’s what puts the “interactive” in interactive and immersive media.
But getting physics right in TouchDesigner is an uphill battle. First, you need to understand basic physics theory and terminology. Then, you need to learn how physics workflows operate in TouchDesigner and how you can leverage them in your installations.
Lucky for you, I teach both of these in my latest free training, How To Setup Physics in TouchDesigner.