Design a visual feedback network to add depth and interest to your content. This skill alone can take your content from flat to multidimensional, providing a level of intrigue that makes your work stand out.
In this interactive media era, combining sound and visuals isn’t just a trend – it’s the norm. Whether you’re working on audio-visual performances or permanent installations, mastering audio-reactive projects has become an industry mandate.
That’s why we created our TouchDesigner Audio Visualizer Workshop – a practical, comprehensive learning experience designed to elevate your audio and immersive design skillset and turn you into a coveted asset in the industry.
In The Audio Tripwire Course, instructor Elburz Sorkhabi covers the following:
Design a visual feedback network to add depth and interest to your content. This skill alone can take your content from flat to multidimensional, providing a level of intrigue that makes your work stand out.
Start working with Nvidia Flow smoke simulations. We break it down into easy, manageable steps, allowing you to integrate audio-reactive smoke simulations into your projects confidently.
Build audio analysis networks using CHOPs. Transform live or pre-recorded audio signals into smooth triggers, ADSRs, and envelopes that can be incorporated into your artworks.
Create an efficient instancing setup using SOPs, CHOPs, and TOPs. Generate GPU-accelerated content that's not only great-looking but also highly responsive to audio data.
By mastering these skills, you will not only enhance your personal artistry but also make yourself more desirable to employers in this ever-evolving industry.
Take your career and creative prowess to the next level with the TouchDesigner Audio Visualizer Workshop. It’s time to make your mark in the interactive tech and immersive media industry.
If you’re unhappy in any way, just send us an email within 30 days at support@interactiveimmersive.io and we’ll give you 100% of your money back, no questions asked.
Building off of previous Python workshops, this class aims to demystify a few of the elements often used when doing advanced Python development work in TouchDesigner. From using storage to writing your own extensions we’ll work through the several concepts that will help you better leverage Python in TouchDesigner for installations and events. From the conceptual to the concrete, by the end of the workshop you will have both worked with abstract concepts in the textport and created a functioning tool for saving presets.
Matthew Ragan
We all know user interfaces in TouchDesigner are hard. If you’ve taken our Perfect User Interfaces training you’ll know all the ins-and-outs of creating your own user interface elements from scratch. But what if you need a UI made quickly? What if you want to skip building your own UI pieces? Widgets to the rescue! Widgets are the new and powerful way to make user interfaces quickly and easily in TouchDesigner. What they lack currently in their customization, they make up for in speed of deployment and out-of-the-box features that are easy to access through their custom parameters. Combined with new features to TouchDesigner such as bindings, creating quick, scaling, and aesthetically-pleasing user interfaces is a breeze. .
Everyone has seen pictures of TouchDesigner projects with hundreds of operators and wires all over the place. Impressive, right?
No! In fact, the opposite is true. If your projects look like this, y