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Category: TouchDesigner Operators and Tricks

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Greetings TouchDesigner Developers! In today’s post, we’re diving into a fun topic: some of the coolest tools that emerged from the TouchDesigner community in 2024.

Feedback loops, especially when used with textures, are a popular topic among TouchDesigner users and can be used to generate some incredibly complex behavior. Up to […]

Welcome back, TouchDesigner developers! Today, we’re taking a look at the work of Daniel Molnar, also known as Function Store. Dan is an artist dedicated to […]

In TouchDesigner, the integration of native operators with advanced scripting and shading languages significantly enhances its functionality. In this article, we’ll delve into the specifics of […]

Greetings TouchDesigner developers! In today’s post we will be focusing on one of the most popular and beginner-friendly techniques when you’re first diving into TouchDesigner: Instancing. […]

With the release of the 2023.11290 version of TouchDesigner, the Engine COMP received a substantial overhaul, incorporating many workflow-improving features that are sure to make it […]

The Table DAT operator in TouchDesigner stands out as a remarkably versatile tool for organizing and manipulating data in immersive projects. This article showcases some of […]

The release of the 2023.10000 Series of TouchDesigner back in December brought with it a slew of exciting changes, far too many to be thoroughly explored […]

Projects in TouchDesigner are often based on timelines. Whether it is having particles relate to a soundtrack or having a moment in a video triggering an […]

Major releases of TouchDesigner have come to mean big additions and improvements to the software over the last few years, and the 2023 Official Release does […]