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Category: TouchDesigner Lessons

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While TouchDesigner is a real-time engine, there are tons of use cases where you might want to output video in TouchDesigner. This could be for rendering […]

TouchDesigner is a unique platform because there are so many ways to do any one thing. Not only that but there are tons of hotkeys for […]

Time in TouchDesigner is a strange thing. Especially when it comes to the context of building projects that have time-based triggers or actions or scripts. Do […]

[Editor note from Elburz: Hi all! We have a guest post from Tim Franklin this week about his experiences, lessons learned, and tips he picked up […]

[Editor note from Elburz: Hi all! Today we have a guest post by Rob McDonald. Rob’s an interesting artist in our field because while he has […]

It’s that time of the year! It’s Christmas for TouchDesigner developers everywhere! The Experimental builds of TouchDesigner have now become the official stable builds. This means […]

Whether you’re just starting your TouchDesigner career or are an experienced pro, you’ve certainly reached for some tools in the TouchDesigner palette before. There are so […]

Over the last several years, I’ve written over 100 articles covering all aspects of Interactive and Immersive tech and TouchDesigner. What follows are 10 of the […]

It’s that time of year again. In fairness, it feels like there’s a holiday to buy stuff almost every other month. But it’s the time of […]

It is pretty common to be on a last-minute gig and need to drum up a bunch of visual effects and looks to fill time during […]