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Category: TouchDesigner Lessons

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Back in 2018, Elburz put together a popular article covering some useful tricks for TouchDesigner beginners to add to their ever-expanding toolkit. Most of the techniques […]

Are you looking to export 3D geometry from TouchDesigner? Whether you’re a designer, artist, or developer, exporting your 3D creations is an essential step in bringing […]

One of the most useful features of TouchDesigner that might not be particularly obvious to beginners is its tight integration with Python. Besides enabling the use […]

In today’s post we’ll take a look at the Delete SOP in TouchDesigner. This operator allows us to selectively remove unwanted geometry components from a geometry […]

In order to minimize this loss of creative time, today we will be discussing some of the most primordial and important hotkeys (shortcuts) for both TouchDesigner and programming in general.

Exporting images from TouchDesigner can be a somewhat counterintuitive process, perhaps because, most of the time, we tend to think in terms of real-time video content […]

Working with video files is a very common (and sometimes frustrating) part of building projects in TouchDesigner. Although there are many settings available to tweak for […]

Without a doubt, one of the most inspiring aspects in regards to the TouchDesigner universe is the sense of belonging to an active and powerful community. […]

The initial stable release of the 2022 version of TouchDesigner was an exciting one for the community, full of great new features to explore (Vulkan! VSTs!). […]

One of the most significant thrills when starting your TouchDesigner journey is discovering how effortless it is to access linking capabilities between virtually any modern software and TouchDesigner.