The Interactive & Immersive HQ

Author: PvllSound

PvllSound is an audiovisual artist exploring the realms of Sound Art and Immersive Audiovisual Spaces. 
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Greetings, TouchDesigner developers! In today’s blog we’ll be having a look at the latest release of Unreal Engine, focusing on novel and improved features that influence […]

In today's article, we’ll be going over the build of a 3D flight scene. This will be an opportunity for beginners to brush up on their instancing skills, as well as getting in touch with

Welcome, readers! Today, we’re diving into the fascinating world of Oak-D cameras. Have you ever wondered what these devices are, how they work, or why they’re […]

Greetings, developers! In today’s article we will explore the ‘CHOP to’ SOP operator in TouchDesigner, and showcase its capabilities with a set of basic examples. This […]

Greetings, TouchDesigner developers! In today’s post we will be going over some simple techniques that can help out when looking to create background and content visuals. […]

Hello, TouchDesigner developers! I am thrilled to present today's blog post, where I will take you through the creative process of producing a music video in TouchDesigner.

Are you looking to export 3D geometry from TouchDesigner? Whether you’re a designer, artist, or developer, exporting your 3D creations is an essential step in bringing […]

In today’s post we’ll take a look at the Delete SOP in TouchDesigner. This operator allows us to selectively remove unwanted geometry components from a geometry […]

One of the rewards interactive and immersive designers have at their advantage is having at their disposal access to a constant stream of new and innovative […]

In order to minimize this loss of creative time, today we will be discussing some of the most primordial and important hotkeys (shortcuts) for both TouchDesigner and programming in general.